Aqua Ippan QnA
To try and answer the most frequently asked questions about Aqua Ippan, here's a Questions and Answers section!
Q: On which engine was Aqua Ippan coded?
A: The game was coded on the GameMaker Studio 2 engine.
Q: When is Aqua Ippan going to be released?
A: As of now, I can't set a release date for the game. Though it's not going to be anytime soon!
Q: Will there be ports of this game?
A: As of now my goal is to release it on Windows and maybe Mac. I don't have the means to port it over to consoles yet, but I'd be interested to look into it once the game is complete.
Q: Where can I see development progress of the game?
A: I try to update the itch.io page every now and then, but you can also check out my Twitter page or on my Youtube channel to check if there's any news.
Q: Are there going to be more weapons for the players to use?
A: Yes, however the weapon mechanic is going to work differently than the one featured in Metal Slug.
Q: Why is the game using sound effects from Metal Slug?
A: These sounds are only going to be used temporarily while the game is still a free demo, and I plan to replace them with original ones later.
Q: What's up with the odd control mapping for keyboard?
A: Since the game is a 2 player co-op game for PC, I had to find a proper way for both players to share a single keyboard, which means the mapping may be not as straightforward as other games.
Though this is something I'd like to improve and simplify later on.
Q: The 'How to Play' sequence is not very helpful to the players. Is it going to be improved?
A: Yes! While this is something I can't update now, I'm definitely planning to rework the whole sequence later on.
Q: Why is the select button on my gamepad not working with Aqua Ippan?
A: This seems to be a problem with the engine of the game itself not fully detecting Dinput gamepads properly, so I unfortunately don't have any solution at the moment.
Get Aqua Ippan (2023 Demo)
Aqua Ippan (2023 Demo)
Escape from your pursuers with only your diving gear and some help from local hooligans!
Status | In development |
Author | Division 六 |
Genre | Action, Adventure, Platformer |
Tags | 16-bit, 2D, Arcade, Casual, Local Co-Op, Pixel Art, Retro, Shoot 'Em Up |
More posts
- Version 0.2.434 days ago
- Version 0.2.3Dec 17, 2023
- Version 0.2.2Dec 08, 2023
- Version 0.2.1Nov 12, 2023
- Happy Halloween!Oct 31, 2023
- Version 0.2.0Aug 04, 2023
- New update in the works!Jul 05, 2023
- Version 0.1.5Jun 17, 2023
Comments
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Hopefully I can add one more question 😅 Do you think we could see a physical DRM-free PC release in the far future? Personally, I've been collecting a ton of physical doujin Japanese PC games. It could be on a disc or flash drive, and even crowdfunded. Whatcha think? 🥺
Thanks for the question!
For now my plan is to first release the game digitally, and then after that I'll maybe look into making physical copies of it 👍
Sounds good! Thank you for your response, and godspeed! 🙏